package com.fishing.entity;

public class L_Item {
	private String WaterproofWood; //防水木料
	private String BronzeWarhead; //青铜弹头
	private String RefinedOre; //精炼矿石
	private String TidalQuintessence; //潮汐精粹
	private String Diamond; //钻石
	private String Frozen; //冰冻
	private String Gold; //金币
	private String GoldWarhead; //黄金弹头
	private String PlatinumWarhead; //紫金弹头
	private String SirenShell; //海妖外壳
	private String SilverWarhead; //白银弹头
	private String SplitCard; //分身卡
	private String SummonGourd; //召唤葫芦
	private String ViolentCard; //狂暴卡
	private String DeepSeaMagic; //深海魔晶
	private String content; 
	private String haveAttach;
	private String locking; //锁定
	private String Vip;//Vip经验
	
	
	public String getVip() {
		return Vip;
	}
	public void setVip(String vip) {
		Vip = vip;
	}
	public String getWaterproofWood() {
		return WaterproofWood;
	}
	public void setWaterproofWood(String waterproofWood) {
		WaterproofWood = waterproofWood;
	}
	public String getBronzeWarhead() {
		return BronzeWarhead;
	}
	public void setBronzeWarhead(String bronzeWarhead) {
		BronzeWarhead = bronzeWarhead;
	}
	public String getRefinedOre() {
		return RefinedOre;
	}
	public void setRefinedOre(String refinedOre) {
		RefinedOre = refinedOre;
	}
	public String getTidalQuintessence() {
		return TidalQuintessence;
	}
	public void setTidalQuintessence(String tidalQuintessence) {
		TidalQuintessence = tidalQuintessence;
	}
	public String getDiamond() {
		return Diamond;
	}
	public void setDiamond(String diamond) {
		Diamond = diamond;
	}
	public String getFrozen() {
		return Frozen;
	}
	public void setFrozen(String frozen) {
		Frozen = frozen;
	}
	public String getGold() {
		return Gold;
	}
	public void setGold(String gold) {
		Gold = gold;
	}
	public String getGoldWarhead() {
		return GoldWarhead;
	}
	public void setGoldWarhead(String goldWarhead) {
		GoldWarhead = goldWarhead;
	}
	public String getPlatinumWarhead() {
		return PlatinumWarhead;
	}
	public void setPlatinumWarhead(String platinumWarhead) {
		PlatinumWarhead = platinumWarhead;
	}
	public String getSirenShell() {
		return SirenShell;
	}
	public void setSirenShell(String sirenShell) {
		SirenShell = sirenShell;
	}
	public String getSilverWarhead() {
		return SilverWarhead;
	}
	public void setSilverWarhead(String silverWarhead) {
		SilverWarhead = silverWarhead;
	}
	public String getSplitCard() {
		return SplitCard;
	}
	public void setSplitCard(String splitCard) {
		SplitCard = splitCard;
	}
	public String getSummonGourd() {
		return SummonGourd;
	}
	public void setSummonGourd(String summonGourd) {
		SummonGourd = summonGourd;
	}
	public String getViolentCard() {
		return ViolentCard;
	}
	public void setViolentCard(String violentCard) {
		ViolentCard = violentCard;
	}
	public String getDeepSeaMagic() {
		return DeepSeaMagic;
	}
	public void setDeepSeaMagic(String deepSeaMagic) {
		DeepSeaMagic = deepSeaMagic;
	}
	public String getContent() {
		return content;
	}
	public void setContent(String content) {
		this.content = content;
	}
	public String getHaveAttach() {
		return haveAttach;
	}
	public void setHaveAttach(String haveAttach) {
		this.haveAttach = haveAttach;
	}
	public String getLocking() {
		return locking;
	}
	public void setLocking(String locking) {
		this.locking = locking;
	}
	
	
}
